Experience on demand : what virtual reality is, how it works, and what it can do / Jeremy Bailenson.Material type: TextLanguage: English Publisher: New York, NY : W.W. Norton & Company, Inc. 2019Copyright date: ©2018Description: 290 pages 21 cmContent type:
- 006.8 23
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|Book||Högskolan Väst||Beställd - Ordered||230912j3|
Includes bibliographical references and index.
Practice made perfect -- You are what you eat -- Walking in the shoes of another -- Worldview -- Time machines for trauma -- Absence makes the pain grow fainter -- Bringing social back to the network -- Stories in the round -- Reverse field trips -- How to build good VR content.
Virtual reality is able to effectively blur the line between reality and illusion, granting us access to any experience imaginable. These experiences, ones that the brain is convinced are real, will soon be available everywhere. In Experience on Demand, Jeremy Bailenson draws upon two decades spent researching the psychological effects of VR to help readers understand its upsides and possible downsides. He offers expert guidelines for interacting with VR, and describes the profound ways this technology can be put to use to hone our performance, help us recover from trauma, improve our learning, and even enhance our empathic and imaginative capacities so that we treat others and ourselves better.
Imported from: z3950cat.bl.uk:9909/BNB03U (Do not remove)